iWaveOcean
3ds Max ocean simulation plugin
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3dsmaxsdk_preinclude.h
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//**************************************************************************/
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// Copyright (c) 1998-2005 Autodesk, Inc.
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// All rights reserved.
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//
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// These coded instructions, statements, and computer programs contain
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// unpublished proprietary information written by Autodesk, Inc., and are
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// protected by Federal copyright law. They may not be disclosed to third
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// parties or copied or duplicated in any form, in whole or in part, without
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// the prior written consent of Autodesk, Inc.
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//**************************************************************************/
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// DESCRIPTION: Include this file before including any 3ds Max SDK files. It
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// define the macros required to add linkable todo compile-time
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// messages. Therefore if you use this TODO macro, it will emit
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// a message that you can click on, and visual studio will open
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// the file and line where the message is.
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// AUTHOR: Jean-Francois Yelle - created Mar.20.2007
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//***************************************************************************/
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// useful for #pragma message
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#define STRING2(x) #x
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#define STRING(x) STRING2(x)
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#define TODO(x) __FILE__ "(" STRING(__LINE__) "): TODO: "x
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src
3dsmaxsdk_preinclude.h
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