iWaveOcean
3ds Max ocean simulation plugin
3dsmaxsdk_preinclude.h
1 //**************************************************************************/
2 // Copyright (c) 1998-2005 Autodesk, Inc.
3 // All rights reserved.
4 //
5 // These coded instructions, statements, and computer programs contain
6 // unpublished proprietary information written by Autodesk, Inc., and are
7 // protected by Federal copyright law. They may not be disclosed to third
8 // parties or copied or duplicated in any form, in whole or in part, without
9 // the prior written consent of Autodesk, Inc.
10 //**************************************************************************/
11 // DESCRIPTION: Include this file before including any 3ds Max SDK files. It
12 // define the macros required to add linkable todo compile-time
13 // messages. Therefore if you use this TODO macro, it will emit
14 // a message that you can click on, and visual studio will open
15 // the file and line where the message is.
16 // AUTHOR: Jean-Francois Yelle - created Mar.20.2007
17 //***************************************************************************/
18 
19 // useful for #pragma message
20 #define STRING2(x) #x
21 #define STRING(x) STRING2(x)
22 #define TODO(x) __FILE__ "(" STRING(__LINE__) "): TODO: "x
23