edu.utexas.cs.sdao.reyes.shading

ShadowMappedLight

abstract class ShadowMappedLight extends Light

The base class for lights that support shadow-mapping.

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Light, AnyRef, Any
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Instance Constructors

  1. new ShadowMappedLight(attenuateConst: Float = 0.3, attenuateLin: Float = 0.6, attenuateQuad: Float = 0.1)

Abstract Value Members

  1. abstract def apply(pt: Vector3): Vector3

    Calculates the vector of the ray of light that reaches a point.

    Calculates the vector of the ray of light that reaches a point. The length of the vector is the intensity of the light. The direction of the vector is the direction from the light to the point.

    pt

    the point to illuminate

    returns

    the light ray

    Definition Classes
    Light
  2. abstract def renderShadowMap(root: SurfaceNode): Unit

    Renders the shadow map for the given objects.

    Renders the shadow map for the given objects. Remove objects from the list of surfaces if you wish for them not to cast any shadows. If this function is never called before final rendering, no shadows will be generated for this light.

    root

    the root node of the hierarchy to render shadows for

Concrete Value Members

  1. final def !=(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  2. final def !=(arg0: Any): Boolean

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  3. final def ##(): Int

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  4. final def ==(arg0: AnyRef): Boolean

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  5. final def ==(arg0: Any): Boolean

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  6. final def asInstanceOf[T0]: T0

    Definition Classes
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  7. def attenuate(distance: Float): Float

    Helper function to calculate attenuation.

    Helper function to calculate attenuation.

    distance

    the distance to attenuate for

    returns

    the attenuation multiplier

    Attributes
    protected
    Definition Classes
    Light
  8. def clone(): AnyRef

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  9. final def eq(arg0: AnyRef): Boolean

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  10. def equals(arg0: Any): Boolean

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  11. def finalize(): Unit

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  12. final def getClass(): Class[_]

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  13. def hashCode(): Int

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  14. final def isInstanceOf[T0]: Boolean

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  15. final def ne(arg0: AnyRef): Boolean

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  16. final def notify(): Unit

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  17. final def notifyAll(): Unit

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  18. final def synchronized[T0](arg0: ⇒ T0): T0

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  19. def toString(): String

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  20. final def wait(): Unit

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  21. final def wait(arg0: Long, arg1: Int): Unit

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  22. final def wait(arg0: Long): Unit

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Inherited from Light

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