edu.utexas.cs.sdao.reyes.shading

PointLight

case class PointLight(origin: Vector3, attenuateConst: Float = 0.3, attenuateLin: Float = 0.6, attenuateQuad: Float = 0.1) extends Light with Product with Serializable

Represents light emanating from a point source, attenuated across a distance.

Attenuation for the light source is controlled by a constant factor, a linear factor, and a quadratic factor. For best results, the three should add up to 1.0.

origin

the location of the point light, in world coordinates

attenuateConst

the constant attenuation factor

attenuateLin

the linear attenuation factor

attenuateQuad

the quadratic attenuation factor

Linear Supertypes
Serializable, Serializable, Product, Equals, Light, AnyRef, Any
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  1. PointLight
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Instance Constructors

  1. new PointLight(origin: Vector3, attenuateConst: Float = 0.3, attenuateLin: Float = 0.6, attenuateQuad: Float = 0.1)

    origin

    the location of the point light, in world coordinates

    attenuateConst

    the constant attenuation factor

    attenuateLin

    the linear attenuation factor

    attenuateQuad

    the quadratic attenuation factor

Value Members

  1. final def !=(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  2. final def !=(arg0: Any): Boolean

    Definition Classes
    Any
  3. final def ##(): Int

    Definition Classes
    AnyRef → Any
  4. final def ==(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  5. final def ==(arg0: Any): Boolean

    Definition Classes
    Any
  6. def apply(pt: Vector3): Vector3

    Calculates the vector of the ray of light that reaches a point.

    Calculates the vector of the ray of light that reaches a point. The length of the vector is the intensity of the light. The direction of the vector is the direction from the light to the point.

    pt

    the point to illuminate

    returns

    the light ray

    Definition Classes
    PointLightLight
  7. final def asInstanceOf[T0]: T0

    Definition Classes
    Any
  8. def attenuate(distance: Float): Float

    Helper function to calculate attenuation.

    Helper function to calculate attenuation.

    distance

    the distance to attenuate for

    returns

    the attenuation multiplier

    Attributes
    protected
    Definition Classes
    Light
  9. val attenuateConst: Float

    the constant attenuation factor

  10. val attenuateLin: Float

    the linear attenuation factor

  11. val attenuateQuad: Float

    the quadratic attenuation factor

  12. def clone(): AnyRef

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  13. final def eq(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  14. def finalize(): Unit

    Attributes
    protected[java.lang]
    Definition Classes
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    Annotations
    @throws( classOf[java.lang.Throwable] )
  15. final def getClass(): Class[_]

    Definition Classes
    AnyRef → Any
  16. final def isInstanceOf[T0]: Boolean

    Definition Classes
    Any
  17. final def ne(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  18. final def notify(): Unit

    Definition Classes
    AnyRef
  19. final def notifyAll(): Unit

    Definition Classes
    AnyRef
  20. val origin: Vector3

    the location of the point light, in world coordinates

  21. final def synchronized[T0](arg0: ⇒ T0): T0

    Definition Classes
    AnyRef
  22. final def wait(): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  23. final def wait(arg0: Long, arg1: Int): Unit

    Definition Classes
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    @throws( ... )
  24. final def wait(arg0: Long): Unit

    Definition Classes
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    Annotations
    @throws( ... )

Inherited from Serializable

Inherited from Serializable

Inherited from Product

Inherited from Equals

Inherited from Light

Inherited from AnyRef

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