the surface to dice
an estimate on the surface's bounding box
the number of dices along the U-axis
the number of dices along the V-axis
an estimate on the surface's bounding box
Dice the surface using the pre-calculated U and V dice rates.
Dice the surface using the pre-calculated U and V dice rates.
the diced micropolygon grid
the number of dices along the U-axis
the number of dices along the V-axis
the surface to dice
The greatest z-depth point in the surface's displaced bounding box, i.
The greatest z-depth point in the surface's displaced bounding box, i.e. the z-depth of the displaced point closest to the camera.
the z-depth of the displaced surface
Stores information on how to process a specific surface through the pipeline after it has been split.
the surface to dice
an estimate on the surface's bounding box
the number of dices along the U-axis
the number of dices along the V-axis