Expands the bounding box if it doesn't contain the specified point.
Expands the bounding box if it doesn't contain the specified point.
the point to add to the bounding box
the expanded bounding box
the lower bound, i.
the lower bound, i.e. the vector containing the least x, y, and z coordinates
Projects the bounding box from world-space to screen-space.
Projects the bounding box from world-space to screen-space. The z-bounds on the resultant bounding box represent bounds on the z-depth.
the projection to use
the projected bounding box
the upper bound, i.
the upper bound, i.e. the vector containing the greatest x, y, and z coordinates
A bounding box containing at least one point.
the lower bound, i.e. the vector containing the least x, y, and z coordinates
the upper bound, i.e. the vector containing the greatest x, y, and z coordinates